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Update 0.6.7 - The Arrival of Willpower Fragments

Creo God Simulator · Community Announcements · March 29, 2024

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Hey there, Creostriders!



I'm excited to announce our newest regular update, version 0.6.7! In this update, I've added various new game mechanics, animations, quality-of-life improvements, and bug fixes. Thanks to the feedback that many of you have shared with me privately and here on Steam, I was able to find various places where improvements could be made while making the game more fun.

Without further adieu, let's hop right into the newest update!






The Arrival of the Ancient Willpower Fragments



Long ago, the ancients of Creo created curious tablets infused with powerful willpower. They would use these tablets to power their ancient machines, while also using them to transmute matter to whatever they needed. Over the years, these fragments became buried under the ground of Creo, but sensing your presence as the new Creostrider, they've begun to rise from the ground. Collect these ancient fragments to grow your power, gain valuable resources, and unlock powerful ancient technology!

Willpower Fragments are a new gameplay mechanic I've added that performs (and will perform) a variety of functions, such as:



These new fragments will appear regularly around the map, and it's up to the player to find them. At any time, there are no more than two fragments on the map. Additionally, these fragments only exist for three minutes, after which they disappear, opening a slot for another to appear elsewhere on the map.






Placing Buildings Now Create Building Supports



Several members of our community have asked for some sort of indicator to show where buildings have been placed that are under construction. I certainly agreed with the suggestion and went forward and created 34 unique voxel model construction supports for each structure in Creo.

These supports appear to show where buildings are under construction, but additionally, they also appear when buildings are being repaired. Though this a purely a quality-of-life improvement, I love the look of them, and would love to hear all of your opinions too!






Buildings Can Now be Rotated by 45 Degree Imcrements



You read that right: no more trying to gently rotate buildings to get the perfect angle! You can now hold the shift key while pressing the building rotation buttons to rotate buildings by 45 degrees! This was another solid community suggestion, and I was more than happy to get it added in since it makes things much easier.

In a future update, I plan on adding 45-degree angle snapping for roads as well, so you can have straight roads too, and set up solid city grids!






What's Next



As I've mentioned in the previous update posts, I want to keep a regular cadence of updates every 2-4 weeks. For the following update, I've been thinking about a few items that I think I would be able to accomplish in the update timeframe:



I'm trying my best to make time in my evenings to work on Creo, and your support has been crucial to my work on the game. Thank you all again for taking the time to play Creo: I look forward to continuing to make it an outstanding gaming experience!

- Esteban




Creo Changelog for Version 0.6.7



Big Changes





Small Changes





Bug Fixes



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