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UPDATE.
Read the original on Steam ↗As many of you will notice, the overall file size is drastically smaller than before. This is mainly in part due to the latter portion of the game being removed and fully replaced with a new ending. Also, some minor, but reoccurring bugs have been addressed.
Bug fixes:
1. In some instances, players may get to the "dark level" and upon flicking the light switch, the backlights come on, but the main overhead light does not appear. This has been addressed, now both sets of lights will come on, and stay on if the player chooses to close the game out whilst in this level.
2. Frame rate drops in the Opera House should not occur for moderate to higher end GPU's. The overall performance of the level has been improved, as well as most excess asset data been removed. Work on this level will continue over the coming weeks.
3. Progressive decline in performance. It has been noted that the player may see an overall slowdown of their computer system as they continue to play the game. Unfortunately, this issue could not be replicated; but a possible solution has been found. (part 4).
4. The "Endgame" has consistently provided problems for the developer and players. After extensive reworkings of the levels on a number of occasions, it has been decided to completely remove the levels and their data files from the game to focus on longevity with performance of the game. This seems to have created an overall boost in performance across all levels. So, for some reason unknown to me, it looks as though even in times when the data files were not in use from certain assets, they were being rendered in the background, leading to an overall decline in performance. So, in turn, complete removal of these files should solve the progressive decline issue.
5. Two achievements have been edited. One, occurred at a point it was not meant to (Achievement 28). The second, and more notably, is the "final" achievement (Achievement 11). This was intended to be somewhat impossible to achieve - which was a sense of cruel intentions by myself. But, has been changed to be easier, since it has become apparent there are more people looking to complete all achievements that previously anticipated. For those who are already onto this achievement, depending on how far along you are, you may unlock it once you open the game.
Conclusion:
For those of you that enjoyed the ambiguous nature of the ending of the game, and did not come into any performance issues, I personally hope you understand that the overall quality of the game has to take precedence. The ambiguity of the game has been maintained with this new update but has simply pivoted into a new direction. If there are any bugs that you run into, please feel free to post them in a review, or the discussion board so they may be addressed in a timely manner.
And as with any update, no matter how many times it is tested before it is released to the public, I will not be surprised if some of you come across a bug or two.
I want to personally thank you for taking the time to play this game, and I sincerely hope you enjoy yourself.
- The dev
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