- Better implementation if you join a game by Steam invite
- Fixed a bug which would prevent you from finishing a game if any player earned to many point units
- Fixes to levels and colliders
- Fixed flickering UI in scoring game phase
- Kick any parties with zero players when match starts
- Prevent players from leaving the lobby scene if there is only on player instance left
- Improved fog in levels so it better works with item placement phase
- Changed gameobject layers, so they are grayed out during item placement phase
- Improved player splitscreen ui so it doesn't scale weird
- Fixed some respawn point positions in reverse level variants
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Version 2.13 released
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