Update 1.30.2
Read the original on Steam ↗- Added optional Primary Button functions in controls menu (press to undock, hold to reset level when using time-attack-helper)
- Added slider to general menu to adjust button snapping distance (lower percentage means you have to get the tip of your finger closer to the button)
- Adjusted "arm geometry" for menu panel (is no longer just random cylinders)
- Adjusted crate collision behaviour when docking at high speeds (reduces chances of backflipping)
- Fixed issue where missile wouldn't detonate when resetting level via race restart
- Fixed issue where missile particles would persist between level restarts
- Fixed issue where Vive controller image wouldn't show correctly on the "race restart" hint panel
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This announcement was written and published by the developers/publisher of Space Docker VR on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.