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Version 0.11.0.15 released March 23, 2024

Moons of Ardan · Community Announcements · March 23, 2024

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Get ready, Axonauts! The Early Access Patch #11 Has Landed! (v0.11.0)

I've poured my heart and soul into Moons of Ardan’s latest patch for months, and the day is finally here! I am thrilled to release the latest major patch (v0.11.0), packed with features that will make your city-building adventures even more awesome.

Let's dive in!



New Mission System:



Deeper Lore Integration:




Non-Linear Progression:



New axopedia



But wait, there's more!




Whether you're a seasoned veteran or a curious newcomer, this is the perfect time to join the adventure! Jump in, explore the exciting possibilities, and become a part of the thriving Ardan community.

Anyway, thank you for your support!





Improvements

New mission system

  • Population Cap Freedom: The mid and end-game missions now grant players the freedom to manage their population without any caps, allowing for more strategic choices.
  • The mission objectives are now visible, preventing players from getting lost in their next goal to continue progressing in the game.


New progression system

  • Introducing a research screen

  • A building for science production



Axopedia

  • Axopedia to replace tutorial hub
  • Improved hints easier to review


UI improvements

  • New location for the "show all resource" button, to enhance its visibility.



Landing Platform Refactoring

  • Introduced a new resource called "Used small spacecraft" to clarify spacecraft reconditioning

  • The landing platform is now technically considered a resource producer, handling "Used small spacecraft" and reconditioning them into "Small spacecraft".

  • Landing pads are now visually linked to warehouses


Other improvements

  • [v0.11.0.14] Added a link to changelogs on the Moons of Ardan website
  • [v0.11.0.14] Implemented new analytics content flow to fix the old Unity behaviour



Balancing

General:

  • Renamed some "resource sciences" for clarity:
    * Planetary sciences -> Planetary studies
    * Stellar sciences -> Stellar studies
    * Exogeological data -> Cosmogeological data
    * Planetary research -> Interstellar chemical data
  • Game Speed Adjustments:
    * Reduced mid-game speed to x2.
    * Reduced max game speed to x4.
  • Reduced planet rotation speed by 2.
  • Modified building ground base
    * Enlarged the "base" of many buildings to prevent glitchy selection decal overlay.
    * Rounded the base of "Mission Control," "Asteroid Warehouse," and "Zero-G Foundry" buildings.

Building adjustments:

  • Some changes have been made to reduce asteroid colonisation time.



Bug fixes

Production:

  • Resolved issues causing disruptions in production for resource producers and landing platforms due to rounding problems.
  • Addressed delays in buildings with long production times to correctly update their dependencies (e.g., pollution clearance, energy) upon loading a game.
  • Fixed production buildings with long production times fail to start production upon receiving their first delivery.
  • Rectified production triggers causing irregular production timings and potential storage space overlap.
  • Fixed precision issues mainly affecting scrubbers, eliminating potential performance impacts.
  • Fixed an issue where upgrading a building would instantly complete a resource.

Energy network:

  • Fixed an issue where pausing the game would reset the energy network status and erroneously display warning icons.

Transport:

  • Resolved an issue causing transported resources to be lost when saving and reloading a game.

Trade routes:

  • Fixed an issue allowing the creation of trade routes to an asteroid event without the correct setup (Landing platform).

Miscellaneous:

  • Adjusted low-quality settings to ensure clouds disappear, preventing buildings from being obscured in the low orbit view.
  • Rectified the Axonaut icon in the upgrade panel, ensuring it is replaced by the Axobot icon when necessary.
  • [v0.11.0.13] Fixed the low-quality mesh for Velaa.
  • [v0.11.0.14] Fixed a crash when navigating the system resources graphs.
  • [v0.11.0.14] Fixed a crash when shutting down a building while the game was paused and then resuming gameplay.
  • [v0.11.0.14] Fixed a crash occurring in the resource info screen when accessing a Biofiber on a planet that does not have producers (such as pollution scrubbers) for Pollution Block.
  • [v0.11.0.15] Fixed texts in the news panel and first mission story.

Technical


  • Remove citizen path (preview) debug options.
  • The feedback button has been moved to the option menu.
  • [v0.11.0.13] Using latest unity 2021.3.36f version.


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