Powerups are now available!
Powerups are collected by killing an enemy and picking up the coin that has been dropped.
- Quick Thinking - Reduces your reload time so you can shoot faster
- Double Time - Increases the risk of broken legs and lets you run faster
- Shields+ and Ammo+ for everyone!
Laser improvements
- The laser is now blazing fast and has pinpoint accuracy
- The players now have hitboxes and whatever you've hit is now shown in the killfeed
- Hit detection is now frame independent and is now multithreaded
Audio changes
- The footsteps are now louder
- New sound effects for jumping, landing and dashing
- All sounds are now dynamically spawned for more immersiveness
- Music is now available
Ingame UI changes
- The ingame UI has been added and is now displaying your shields, shots, your augmentation (pickup) and if your dash is currently available
- New crosshairs
- Some improvements to the match display and scoreboard
Map changes
- FFA has been renamed to Cargo
- Train is now available as a playable map
- FFA3 has been reworked again with light fixes and area changes
- The map Dusk is now available in 2 variants. Dusk with Houses and Dusk with Rocks
- The 1v1 map Sanctuary is now playable again
Server side Changes
- The server now allows for selecting teams
- You can now vote for the next map after the match has ended
Bug fixes
- Exiting a wall run now restores the dash
- Shot server delay is now practically 0ms
- Open mic bug is now fixed
Is this really the end?
Yes absolutely. The last update for this game. If you're curious how it will progress in the future, hop on to our discord to be one of the first when the game relaunches!
cheers!