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DEMO - New Suit THE REDEMPTOR + bug fix, balance
The Last Citadel · Community Announcements · February 03, 2024
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Features
- New Suit : THE REDEMPTOR
This suit is designed with melee and close quarters players in mind. Dash straight through enemies with a unique devastating dash.
Balance
- Ammo Drop are more frequent across all difficulties
- Crystal Drop are more frequent for the Explorer difficulty
- Prism Drop are more frequent across all difficulties
- Ajusted the SFX of the anomaly canon to be more consistent with the rest of the sounds
- All flying enemies have been increased in size and added some emissive parts to make them easier to see.
Bug fix
- Players joining a game late would sometimes have decor elements still present (they would see huge rocks in the middle of levels)
- If a player took a long time to load, other players would be free to move before the map would generate
- Sometimes Anomally projectiles would not disappear
- Steam VR would open for no reason
- Medic Quest would not track
- Guns and Go in Lobby had a collider that would cause the player to hear the landing SFX repeating very rapidly
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This announcement was written and published by the developers/publisher of The Last Citadel on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.