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Bloodroots: Launch Update

Bloodroots · Community Announcements · March 16, 2021

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Hey folks!

Thank you so much for being part of this awesome launch! If you haven't yet, be sure to leave a review on Steam if you enjoyed slicing and dicing your way through the game! It helps a TON.

With the feedback we received from the community over the last few months, we've made some adjustments to make Bloodroots better than it's ever been with considerable improvements to the gameflow. Here are the deets!

Creating a platformer in isometric view can be tricky. A lot of the negative feedback we've received stems from this aspect. We tried making some adjustments to shift the challenge of the game from the platforming to the actual combat;


The difficulty curve of the game needed some work too - some areas spiked in difficulty and were prone to inducing ragequitting (sorry)! We adjusted the curve to make the game experience smoother as a whole;


We always kept in mind players who would experience the game with a keyboard and as such, we want you to expect the same smooth flow whether you play with a keyboard or a controller. With this update, following tons of player data, we made sure to polish the keyboard experience even more via small positional changes that greatly affect the flow of movement.

As a whole, we made the game flow better. The core experience of Bloodroots offers you the chance to improvise some deadly combos by using anything around you as a weapon! As such, there are infinite ways of carving your way through an area;


We really hope you enjoy Bloodroots and a big thank you for supporting our launch! We hope those of you who enjoyed Bloodroots on other consoles can enjoy it on Steam too!

P.S: Join the Discord!
https://discord.gg/Bloodroots

The Paper Cult Gang
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