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Update 31

Might is Right · Community Announcements · March 15, 2021

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The changes are based on feedback from all of your over the past month and a bit. There were 3 main things we wanted to do:

  1. Make the starting area more clear, as some players had negative experience because of confusion. We wanted to add more visual cues to help bring clarity.
  2. Defending settlements was difficult. At earlier levels because of the fast pace at which the player levels up and at higher level the difficulty arises from not being able to train units to sufficiently high level, making newly recruited garrison quite weak
  3. Add more variety, both visually and in terms of gameplay.


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