2 new game modes

A Team Deathmatch with constantly changing conditions for constant chaos.

Traditional Team Deathmatch that you know and love, but only with the empowered weapons.
1 new map: Sunken Castle
Beneath the castle grounds lies the rest of the castle. Buried by a previous disaster, the area has been swallowed by the ground and fallen into ruin. It appears to have been occupied at some point, but whoever lived here left some time ago…

Community skin now available for use

- Unlockable skins are now unlockable 😉
Pay special attention when you’re exploring maps, you’ll never know what you might find!
Room hosts now have the ability to kick players from the room
- BIG graphics update
This means improvements to lighting, updates to props and visuals, and additional paintings have been included, which may include some familiar faces! Additionally the Dash visual effect and cranked countdown timer have been updated for clarity, weapon wheel colors have been adjusted, a FPS Counter has been added, and many more small changes you’ll notice throughout the game.
As always, we really appreciate all of the feedback we have gotten over the past month and a half since multiplayer’s release. We’ve made a ton of improvements based on your feedback specifically, and we can’t wait for you to see the new and improved experience.
What can you look forward to beyond this content injection? We’re hard at work on finishing up the co-op campaign for DreadMoon, so stay tuned for more updates. Additionally, we’ll be hosting a tournament with YouTuber and Streamer ZlimBratSki in late February where teams will compete against each other to be the final teams in the bracket. The first place team will each receive a Steam Deck and the second place team will each receive a $50 Steam gift card. Stay tuned for the official announcement and sign up information.