Changes
Introduction to increasing levels in the Tutorial.
Add an entry for settings in the in-game menu.
Wiki no longer hides characters.
Add usable Artifact
Optimize UI,Increase scrolling speed.

Produce
and
.Each production of 1
or
triples the price of a random 
on the shelf.
Each time a

is consumed, the prices of one other items of the same kind on the shelf are doubled.
After any group member purchases

, the price of one random items of the same type on the shelf is tripled.
After any group member produces
, double the price of 1 random
items on the shelf.
After any group member purchases
, double the price of 1 random
items on the shelf.
Removes 1 random
from the shelf, if successful then double the price of 1 random
items.
Removes 1 random
from the shelf, if successful then double the price of 1 random
items. Also, make
in the same group receive
x4.
After any group member purchases
, double the price of 1 random
items on the shelf.
Sun Man not unique

Base Coin change to 0

Level up by 1 each round, transform into
after reaching level 10. Base Coin change to 0

Add unique tag

can summon

---
New Character
BotanistGives 2x its level in
.remove one of these from the group




,and gain 15
. Increase 1 level.
FlowerRemoves itself and gains 60
after 10 rounds---
New Artifact
ElementaEcho

Get 1 prop each round and removes itself after 6 rounds.
BotanicalGardenFor each of the following characters






present, give 3
.
AncientElf
receives the total coins obtained by all plants on the field at the end of each round,
RainRemove 1




each round, if successful then summon 1
.
RecycleBinClick the icon to use.After use, remove all


, get 50
for each prop.