Knight Club + v2.10 Patch Notes
Read the original on Steam ↗- Implemented a change to the online lobby system which does a better job of forcing synchronization between all players before the match can start. This should eliminate most if not all desync issues we were seeing when transitioning from the lobby to the character select screen in online matches.
- Fixed an issue with camera being out of bounds when entering the character select screen.
- Menus no longer get all jerked up after an online match.
- The player can no longer be knocked outside of the boundary on certain stages.
- Screen settings now load properly on start up.
- Web links now open properly in Chrome. How to Play, Discord, Twitter, etc.
- Increased dead zone for analog sticks. This should fix an issue that some players were having with the c-stick on GameCube controllers always reading as active.
- Capped Horace bonus damage to 999 to prevent a game crash if his damage was too high.
- Increased Claudio's defense bonus from 5% per kill to 7.5% per kill. The cap has not changed and is still 50%.
- The "Never Try That Again!" achievement is now tracking counter hits properly.
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This announcement was written and published by the developers/publisher of Knight Club + on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.