CURE - Minor patch
Read the original on Steam ↗* slightly reworking jump nodes in the draw bridge section to improve bot navigation in that area
* some grenade item spawns + a small table of pickups in the first escape section
* addressed bot navigation issues on frozen lake sections caused by lack of move friction
- zombie spawn tweaks including:
* slight increase to minimum spawn distance from players
* hull extremes visibility checks to reduce instances of occasionally ‘seeing’ zombies spawn in
- fixed a regression with Chinese translation causing a client crash when loading ccs/cpvp maps
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