Gauntlet (co-op): Bomb-throwing enemies now target a random player, instead of always targeting player 1
Gauntlet: Dying with coins on the floor and restarting the stage now makes those coins disappear, instead of letting you grab them on your next run for some free extra points
Gauntlet/Dungeon: Fixed a bug where unlocking and selecting a high difficulty level in Dungeon mode then switching over to Gauntlet mode would let you play that difficulty level in Gauntlet mode without unlocking it, and vice-versa