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Development is on hold.
Read the original on Steam ↗as I've stated before on my Discord, the project got into a difficult situation and it is with a heavy heart that I can't progress anymore with it.
1st big mistake was to choose a visual scripting tool to develop it in. As back in the days I didn't have strong programming skills, it seemed like a no brainer but what happened is that after 3 years of development I have zero control over UI or some gameplay bugs.
I can't fix some pop-ups, there are sometimes variables wrongly set for no reason and as the game gets bigger, there are no code optimization possibilities, especially for the automation processes.
It is probably designed for some little games and maybe for people who want to learn coding and understand how it works.
2nd big mistake was listening to a lot of feedback and do a complete rework with new assets and waste a whole 1 year and starting over with a lot of features. It went on too big and hit a brick wall. Should have just did it my way as in the first version and finish it.
It started as my hobby project and gave me a lot of experience. It kinda remained like that as it pretty much earned almost nothing. Always streamed the content and showed only gameplay stuff. Somehow people still got their hopes too high and even felt like I'm being disrespectful. Sorry if you feel this way, that was never my intention. Best I can do is to learn from it and move on.
So there was the price drop before and I needed more time to learn what to do with it. As the visual scripting tool is done through 'Node system', 95% of the game is bound to it.
Aaaand that's basically a start from scratch with C# code again. Well, after 3 years, I don't have any desire for that anymore.
The current game offers about 4 hours of gameplay.
If you wish to play the old version of the game that offers around 8 hours of gameplay, right-click the game in your Library -> Properties -> Beta and in the 'Beta Participation' choose Legacy.
I can't make it free to play out of respect for people who payed for it. This is one of the cases where it should be stashed in Steam library without a pruchase option, but I haven't seen Steam offering this. I will contact the support and let's see what they can do about this.
If however there is someone who wishes to take over the project, I'd be happy to hand it over and will explain how the tools work.
Cheers,
VM Machal solo dev of BSL
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