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Update announcement on December 12th

Curse of Blood · Community Announcements · December 12, 2023

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Camp related changes

1. In the vampire camp skill "Bat Movement" state, pressing R can directly transform back into human form

2. Vampires can activate and deactivate their transformation skill, Vampire Descent, which will increase or decrease their health based on the current percentage of health

3. Vampires activate different numbers of "little devil statues" to reduce the maximum health of "Vampire Descent"

4. The Blood Castle area will add attribute bonuses to transformed vampires and their summoning items



Prop related modifications

1. The health of each ranged spell ball in the "Dead Wood Staff" and "Dead Bone Staff" is reduced

2. Bullet synthesis modification: saltpeter * 4+iron * 2=bullet * 2

3. Exorcist synthesis modification: Iron * 3+Holy Water * 1+Silver Mine Raw Stone * 1=Exorcist * 1

4. Exorcists have added a SAN effect, allowing doctors to recover an additional portion of their health by using them

5. Exorcists can relieve the sustained damage of preservatives



Map related changes

1. Monster Wendigo no longer produces firearm parts

2. The production of raw silver ore, iron, and saltpeter in silver mines has decreased

3. [Ammunition Box] increases [Silver Arrow] output

4. [Bloody Castle] Tomb area increased by [Hand of Salvation]




Convenience related changes

1. After the player's complete death (in elf form), player perspective will be activated.



Bug repair

Fixed a bug that previously caused vampires to be unaffected by sunlight after leaving the church frame

Fixed a bug that previously caused an error in the closing language during settlement in collaboration mode
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