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GUILDS P.T.E. 2.0 (Public test) Launched!

Marauders · Community Announcements · December 08, 2023

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Hello again Marauders!

We found that first P.T.E incredibly useful and are extremely happy as a development team with the results. We see a bright future as we continue to do more PTEs in the future. We really appreciate everyone trying out GUILDS P.T.E 1.0 as it exposed important issues that needed fixing. We have spent this last week refining the upcoming update, addressing the reported issues and adding some quality of life.



We think it's important to run a second public test (for a few days depending on it's success) to see how these recent changes have worked, check the remaining bugs and confirm any stability fixes. You will probably still encounter bugs and have suggestions, which you can let us know about in our Official Discord, under the pte-guilds channels.

If you wish to join in make sure to right click on "Marauders" in your steam library and pick the P.T.E in the "betas" tab that will begin downloading this version. (anyone is eligible).

There’s a lot to cover so let's get into the patch notes of GUILDS P.T.E. 2.0 (Changes since P.T.E. 1.0) :



XP Revisited
Issues became clear during that first Public Test Environment that the XP requirements per level were definitely not as intended and were in fact “broken”. This resulted in very small differences between the early levels and flatter amounts later on, when they were supposed to be exponential.

This has now been addressed. However, to prevent it feeling like we have just increased the amount of XP needed we wanted to make sure the player has several methods to gain XP to compensate. For example: You can now gain XP from completing trades (with certain ones having high XP amounts). Done a huge rebalancing for certain NPC kills (Like the Warden giving over 1000 XP) and larger gains from completing missions in the Zero to Hero campaign.

We hope this results in a more consistent experience with opportunities for exciting revelations!
(Please note; we will be revising faction XP requirements in the near future so it has the same potential)


A.I. Adjustments
NPCs have been a topic of discussion since the very beginning! We wanted to implement some changes that prevented them from being so aggressive and highly sensitive (sight and sound) which would allow them to have a wider range of behavior. This may result in them seeming “unaware” but it allows for them to patrol, camp and even loot! Rather than them constantly charging targets, this will still happen but at least not all instances. Internally this has led to interesting new playstyles like sneaking up behind them and even following NPCs to nearby loot stashes. We will continue to monitor the situation as we know they can just seem clueless at times but we are excited for what this change brings!

Return of Region Select
We re-enabled the ability to choose your region for Standard and Raider mode and increased the efficiency of our backend. With the increase in speed in Europe we decided to merge EU East & EU West into one region EU Central (You should get the same if not better ping). We also added a new region selection for the Guild Hideout. Allowing you to pick which region you want to launch the guild hideout in, letting you to choose a region that give the best ping for the guild members that are going to be playing.

NEW
Options menu has a Social tab where you can set preferences for the social stuff e.g. Allow Friend Requests, Chat Settings etc


ART
New icons for certain magazines and weapon stock items, brighter icons were rebalanced, certain icons are less noisy and are no longer too sharp


BALANCING



AI



UI



SOUND








Again big thanks for all your help, we hope this new P.T.E will be a lot more stable and bug free than the previous one and it take us one step closer towards the GUILDs launch to live branch. We will let you know of any activity in regards the the P.T.E. including when it will shut down.

Remember you can submit bugs and suggestions through out Official Discord! (look for the pte-guilds channels)

See you space pirates…

S.I.G.


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