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Early Access Update #1 - Full Patch Notes

The Walking Dead: Betrayal · Community Announcements · October 05, 2023

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Below are the full patch notes for The Walking Dead: Betrayal's first major update, Early Access Update #1.

For more context, previews of what's coming next, and news on an upcoming pricing change, check out our news post here: https://store.steampowered.com/news/app/1877320/view/3739733509010842026


NEW MAP TILE


We added a new map tile called "St. Lawrence Ridge''. Our map is made up of a 2x2 grid with 4 quadrants. 3 of the 4 quadrants rotate every match between our existing tiles. St. Lawrence Ridge has now been added to this rotation.

STORE / COSMETICS


We added the ability to purchase The Walking Dead iconic character cosmetic bundles. These bundles will include all the cosmetics needed to appear in-game as some of your favorite characters. A new character cosmetic bundle will be available each month with our beloved Princess (Juanita Sanchez) being available in October.

The Store has also been updated with new cosmetics. The cosmetics previously in the Store have been removed, but don't be too worried - you may see them come back again in the future! We will also have two rewards available this month (Golden Week and Halloween)!

POST-MATCH SCREENS


Previously, the Game Statistics summary was only visible immediately following the completion of a match. This was changed so that players can view this screen again once closed using the left/right scroll buttons.

Additionally, we added some information on the existing post-match screen so players are able to see the scores of the rest of the players in your last match.

TRAITOR OBJECTIVES


We added 20 new traitor objectives. These objectives will be combined with the existing objectives for a total of 26 possible objectives that may appear in-game.

DEAD DROPS


Traitors will now be able to access the Dead Drop inventory from the crafting station. This will allow traitors to craft items at the Crafting Station without drawing additional suspicion to themselves by removing the need to visit the Dead Drop first to check the inventory.

COMBAT


When a player breaks a grapple with a walker, all walkers within the grapple's range will now be knocked back. This change was made to prevent players from being stuck in a loop where they would repetitively be grappled and not be able to get away.

Additionally, we have made some modifications to the damage dealt by certain weapons:
We also increased the spread of shotgun bullets so it’s easier to hit multiple walkers and improved the aiming speed of the sniper rifles.

MINOR GAME MECHANICS




Housekeeping, Balancing, and Tuning!




Bug Fixes!



There are a significant number of bug fixes in this patch. In addition to fixes relating to performance, loading, de-synchronization, clipping issues, and walker behavior, some noteworthy bug fixes include:

Coming in Update #2




https://store.steampowered.com/app/1877320
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