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Balance update

STUG · Community Announcements · October 17, 2023

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+ Added progress indicator for when you are repairing
+ Added game merging on round end if player count is low
* Repair time is now based on armor thickness (Min 8 sec, Max 12 sec)
* Lower caliber shells now have more penetration
* Higher caliber shells now have less penetration
* Penetration now decreases with shell travel distance
* Wall ricochet angle now increases with each ricochet
* Capture the Flag: Flags are now captured by taking them into a friendly capture zone
* Hamonag AT: Updated front armor hitbox
* Cheetah: Updated front armor hitbox
* Pummeler II: Updated front armor hitbox
* LT Mk. VI: Armament 53mm -> 47mm
* E1 Starhund: Decreased armor hardness, decreased shell penetration power
* Fixed map editor not starting play without a map name
* Fixed players sometimes appearing under objects on round end
* Fixed round end rank percentage rounding error
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