Cannon Brawl · Community Announcements · October 14, 2014
Read the original on Steam ↗Big update today featuring a whole new mechanic for the game! We've added a new ultimate power that charges up as your buildings take damage and will allow you to comeback from small mistakes early on.
Features
Added a new mechanic: Comeback Bombardment. As you take damage and your buildings are destroyed you can bombardment power, displayed on the top of the screen. When your meter is full you can call in a bombardment on your enemy by pressing space. The enemy buildings nearest your airship will be targeted. This is to prevent small mistakes in the beginning costing you the game and to provide for more dynamic and surprising matches. We will likely be tuning this going forward.
Tweaked random building select to not pick bank and mountain maker so often
Tweaked random map select to force more variety
Tuning:
Shields now completely absorb Frost Tower shots
Increased frost tower level 2 cost to 60 from 55
Increased frost tower cooldowns by 1 second per level
Lowered warhead life to 10/15/20 from 15/20/25
Fixes:
Fixed crash on OSX Yosemite when spacebar was pressed
On mac, non-xbox 360 Gamepads should behave better
Fix for rare case where an orphaned lobby would impede matchmaking