Civil War II Updated to version 1.0.6!
Read the original on Steam ↗Be sure to check the changelog below:
LIST OF CHANGES
- A fix in the hosting time speed up that had a bug. This bug hampered the AI significantly.
- A failed regional decision is always removed from play.
- You always get a 5% MC if you have a non-passive force in a region.
- When winning a battle, you usually get a large % of the enemy MC.
- Changed back how forbidden regions are displayed for RGD and units production.
- Raids decisions now only remove 1 depot level as expected.
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