Rift's Cave Updated (13/03/15)
Read the original on Steam ↗Bug Fixes:
- Improved camera position
- Changed and polished some animations
- Fixed some pop-up issues, in which the winter map in particular should be completely fixed from them now
- Fixed a bug that allowed you to go into the Winter map before you've explored the Desert map
- Fixed a bug that restart the Cave's intro after you come back from the desert.
- The key inside the master's home is now a bit more visible
New Features:
- Added a text to remember to recenter the Oculus Rift orientation at the beginning of each map
Developer Notes:
We're currently working really hard to optimize everything for Rift's Cave! We've got reason to believe that some problems are being caused such as CPU bottlenecking but don't worry, we will be fixing this as soon as possible.
We don't want to spoil everything yet! But something that we can say that we're working on is we are trying to currently implement the latest 3D Audio SDK from Oculus VR, so be sure to see it in the coming updates!
If you wish to report a bug, please visit here.
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This announcement was written and published by the developers/publisher of Rift's Cave on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.