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Fix for the 12th Generation Intel® Core™ CPUs

S.T.A.L.K.E.R.: Shadow of Chernobyl · Community Announcements · June 06, 2023

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Minor update in the renderers initialization sequence to address issue with freezing the game on computers powered by 12th Gen Intel® Core™ processors running on Windows 11.

Patch affects only R2 render (Full Dynamic Lighting @ DirectX® 9).
The reason behind this issue is the fact Intel dropped hardware support for DX9 in their integrated graphics cards found in 12th Gen (and upper) CPUs and discrete Arc GPUs.
To support older games, emulation layer called D3D9On12 is used to translate DX9 API calls to DX12 at runtime.
The game has somewhat complicated initialization which locked the emulator.
To address the issue, initialization was simplified a bit to be more emulator friendly.

Update, June 15

Thanks to the valuable patch feedback collected in this thread, we’re releasing a really tiny fix:

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