So for the past several months I've been struggling really badly mentally and financially (the stress of the latter largely impacting the former), and it's made Beasts of Burden go very far on the back burner. I was struggling to pay my rent on time and barely scraping by on freelance work that was taking up every ounce of my time. But an amazing positive change has occured in my life, I was just given a good paying temp job by a very good friend of mine working on an idle game rogue-like hybrid. This means two things: 1. I actually have free time every week to work on Beasts of Burden, 2. I have the $30 I needed to buy a better shadow plugin (the one I made was not enough for my game despite my best efforts).
Now the latter may not seem like a lot but it was the last thing holding me back from making everything look beautiful and actually building the game itself. I really want to take the time to do it right this time so I won't make any promises on how long it will take but here are some things I can promise, the full release of the remake will include:
- A fully functional code structure
- Improved Menuing
- Custom UI Art
- Multiple attacks
- Ability to lose the fights
- More choices on your path
- More easter eggs
- Save slots
- Ability to name your character
- Ability to go into houses (by popular request)
- Semi randomized runs
- More lore (some delivered by dialogue in the houses)
- More gameplay (still the looping style at least in the beginning but more interesting things to happen)
- Better world building (the NPCs will all have names and backstories that tie into the main lore)
- More secrets ;)
- More endings
- Drumroll..... 3 acts with only the first act being the starting area loop from the original version
- And last but not least... The same free price tag because I really just want to build a community with this game and show you guys how much I appreciate you beleiving in me (not to ge too sappy)
I will be posting progress on my YouTube and other social media as usual but I'm pretty terribly at it so expect long silences followed by big updates (if anyone is willing to be my marketing/social media manager and doesn't mind doing it for free then definitely contact me), and as always if you would like exclusive access to early development builds and some other awesome perks feel free to subscribe to my patreon at any tier: https://www.patreon.com/KeirdanJenson but if not, your presense in my community is enough and I can't wait for you all to see this game come fully to fruition!