NOTE:
This update will clear players' battle archives (game settings, user archives remain). We expect to update after 8:00 AM PST on the 6th, players should prepare in advance (we recommend playing through or abandoning the file!)
The overall update content is as follows:
· New Mode: Deep Dive Mode. Players can freely customize certain game rules, experience custom game challenges, and earn higher scores or a more enjoyable gaming experience.

. Increased upgrade speed. The required experience for leveling up in Normal and Hard modes has been reduced. In Deep Dive Mode, higher experience multipliers can be obtained based on components.
. Added Steam achievements.
. Added opening story.
. Added combat tutorial. Players who haven't completed the tutorial will have a guided battle for each character's first fight.
. Updated graphical tutorials. More detailed and accurate graphical tutorials have been added in-game. Click on the question mark in the top right corner of each interface to view them.
. Added unlock notifications to the settlement interface.
. Added character compendium, showcasing the stories of encountered characters.
. Added compendium of nouns.
. Support for accessing the compendium during gameplay.
. Charlotte and Nina can now switch character portraits. Click on the portrait switch button in the character selection interface.

. Added setting option: Random Lock. If enabled, random results for the same battle will remain consistent with the previous game. Please enable as needed.
. Added toggle between Card Mode and Energy Mode, making it easier for touchscreen players to play the game.
. Game modes are now locked. Hard mode unlocks after any character reaches level 3, and Deep Dive Mode unlocks after any character reaches level 2.
. Known bug fixes.
Update Roadmap:
