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2023.6 Release
Read the original on Steam ↗On the runtimes side there are: new debug overlays which use a new GUI system; 3 new audio effects; support for the new NPLN multiplayer system on Switch; changes to Xbox GDK to make video rendering require the same setup as the other platforms and being able to read old UWP saves in your GDK games; changes to Cocoapods to make them easier to setup and more reliably handle existing setup issues on the Mac; a new “game launcher” system; support for a struct “shorthand” style in the Code Editor and for the new Spine collisions and SDF font controls already mentioned above; lots of other new functions and a number of important bug fixes.
There are updates to our recently-introduced Live Wallpapers template included in this release, so if you have been developing your own wallpapers already, please do review the new template project and port any changes to your own projects.
Finally, you will also find that in the Help menu inside GameMaker there is a new "Create Your Bug Report Package" option - this new tool will collect and zip up all the various files we usually ask for when answering any tickets you have submitted, making it much easier for you to send us all the information we require if you do have an issue using GameMaker. You can find more info on this tool lower down in the IDE notes.
Please do check your SDKs and other external tools are the correct versions before doing any builds - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
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IDE Notes
Runtime Notes
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