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Grab Mechanic Expansion Now Available In Beta

Skater XL - The Ultimate Skateboarding Game · Community Announcements · March 03, 2023

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In a step towards expanding freedom and control in Skater XL’s core gameplay, an update has just been released into public beta on Steam which makes some changes and additions to the grab mechanic.

You now have the ability to:



Much like the original core gameplay, these new abilities are not programmed tricks or canned animations but a series of systems which create movements on the fly based on player input. This puts more creativity, style, and expression in the hands of the player.

* Please note that these are incomplete features in early development, containing bugs, rough edges and (some amusing) animation and body pose glitches. Due to the real-time nature of Skater XL’s gameplay and animation approach animation and pose cleanup can be complicated and often make sense to focus on towards the end of the process.

Also, as things progress during public development elements may be added, changed or removed in further builds.

We look forward to seeing what kinds of tricks and lines everyone comes up with!

Coming soon for consoles.

* IMPORTANT: Update features referred to in this post are located in the “Beta” branch of the game on Steam. This is a separate stream of development for us to publicly test early or experimental features in development.

You MUST opt in to play this version of the game by following the steps outlined here:

-In your Steam Library, right click ‘Skater XL’ and open Properties

-Select the ‘Beta' branch.

-Steam should start downloading this version


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