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Updated engine, fixed bug with 10th gen intel chipsets
Read the original on Steam ↗Unfortunately, the new version of the engine is unable to deserialize saved games made with the previous build (it's a different version of .net). If you wish to continue a save made before the update, please use Steam's beta branches feature to roll-back to the previous version of the game, and return to the latest version when you're ready to start a new game. You can find instructions here: https://steamcommunity.com/app/455980/discussions/0/3767860527650318614/
In addition:
- A few small text bugs were fixed as well.
- Fixed a bug that would return speed to x1 after combat even if the setting to do so was disabled.
Upgrading a game engine is a major and risky undertaking. While the game was thoroughly tested, some bugs may have slipped past our testing. Please let us know if you encounter any issues.
If you happen to encounter major issues, you can always roll back to the previous version (see the link above)
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This announcement was written and published by the developers/publisher of Judgment: Apocalypse Survival Simulation on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.