Home / News / Dominus Galaxia: KS Edition
Not dead yet! Patch 0.7.1.22
Read the original on Steam ↗-Support for arbitrary screen aspect ratios has been added, allowing the user interface to adapt to ultra-tall and ultra-wide displays. However, extremely oblong ratios may be cumbersome.
-About two worth of Unity Engine updates.
-The reserve/maintenance/total RP readouts on the top right of the main screen have been enlarged and can now be clicked to open information panels.
-Allocations have been significantly reduced, lowering CPU overhead and potentially further improving performance on architectures where CPU and GPU share resources.
-The issue of z-fighting inside of nebula graphics has been fixed.
-The ability to click on planets obscured by fog of war has been fixed.
-Resolved a bug where playing with an AI production modifier would incorrectly adjust the player's stimulus expenses.
-The behavior of sliders within scrollable areas has been improved.
-Minor adjustments have been made to the diplomatic AI.
-The damage of Gauss Autocannon has been lowered from 7-10 to 6-10.
-The damage of Wide Effect Cannon has been lowered from 2-20 to 2-18.
-The damage of Stellar Converter has been lowered from 10-35 to 8-32.
-The base price of Ion Cannon has been reduced from 11 to 10 BC, and the base size has been reduced from 50 to 45 tons.
-The variability of initiative in ship crafting has been halved.
-The crafting cost of hulls larger than corvettes has been slightly reduced.
MORE ON STEAMCOZYDominus Galaxia: KS Edition
83.9% positive · 236 reviews
Price tracking · player charts · similar games →
This announcement was written and published by the developers/publisher of Dominus Galaxia: KS Edition on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.