Verilog export added
Read the original on Steam ↗In other news, here are some of the things that were added since last update:
- Added a "Ticks Per Second" counter
- Added UI scaling
- Improved multi select
- Enabled reordering of the left side IO list by drag and drop
- Added bidirectional pins and tri state pins to that IO list
- Deleted the Stack component, created a new version of the "Negative numbers" level and more small iterations like that.
- Also I fixed a ton of long standing bugs
At the moment I am working on improving the programming language that the levels of the game are defined in. Once its updated, players will be able to write and share their own levels / level packs (with full server verified scoring), which will be very exciting. This might take a while though and it is hard to predict exactly how long, since I want to try to do some things I don't have much experience with. I will post more when I figure it out.
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