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Fault - Patch Notes 0.18.0

Fault: Elder Orb · Community Announcements · August 21, 2022

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CONTENT


Heroes


Iggy and Scorch


BASE STATS


TURRET (Q)

MOLOTOV COCKTAIL (E)

FIREBALL (RMB)

ADVANCED TURRET (R)

MECHANICAL INGENUITY (P)


Turret
BASE STATS



Advanced Turret
BASE STATS



GAME MECHANICS


General


Lane Minion Basic Attack Execute


After looking at lots of data from both new and current players, we have found that last hitting in our game is a much harder thing than expected. Although last hitting is a skill, we have not intended for it to be as hard as it currently is, and believe a part of this also comes from the game just being harder, in general, to focus on due to its third-person nature. To try to lessen the difficulty of last hitting, we are looking to implement a basic attack execute feature that should help heroes with low basic attack damage to still be able to last hit past the early game. We also have changed the minion health bars to better show the total amount of health the minions have left, as the current curved health bars do seem to obscure how much total health minions may actually have.


Language Support


The following languages are now translated and selectable in game:

Ability Aiming Update




DLSS Support



Autobuy Features



Quick Emotes



Optimization




BALANCE


HEROS



Lt. Belica


VOID BOMB (RMB):
Adjusted aiming camera angle.

Boris


Slightly decreased overall size.

Crunch


Slightly decreased overall size.
Base Health increased from 560 -> 575.
Base Physical Armor increased from 32 -> 35.
Physical Armor per Hero Level increased from 3.5 -> 3.6.

Dekker


Base Health reduced from 530 -> 520.
Basic Attack Timer reduced from 1.15 -> 1.2 seconds.

Gadget


ANTI-PERSONNEL MINE (Q):
Adjusted aiming camera angle.

Gideon


VOID BREACH (RMB):
Base Damage reduced from 70/120/170/220/270 -> 60/110/160/210/260.
Projectile Speed reduced from 3000 -> 2750.
COSMIC RIFT (Q):
Adjusted aiming camera angle.
BLACK HOLE (R):
Mana Cost reduced from 120/130/140 -> 100 at all levels.
Will now appropriately show stacks on the passive indicator.

Grux


CLEAVE (RMB):
Basic Attack Damage Percentage reduced from 110/120/130/140/150 -> 100/110/120/130/140%.
CHALLENGER'S RANGE (R):
Mana Cost increased from 50 -> 100 at all levels.
Basic Attack Damage Percentage Scaling reduced from 30% -> 20% at all levels.

Kallari


ASSASSIN'S EXECUTION (R):
Cast Time reduced from 1 -> 0.5 seconds.

Sparrow


HAIL OF ARROWS (Q):
Slow Percentage increased from 12/15/18/21/24% -> 20/25/30/35/40%.
INNER FIRE (R):
Side Projectile Damage changed from 50/65/80% -> 70% at all levels.
RELENTLESS (P):
Bonus Damage per Stack changed from 1/2.5/4/5.5/7% -> 4% at all levels.

Steel


FORCESHIELD (E):
Width reduced from 1400 -> 1100 at all levels.
Slow Percentage increased from 15/18/21/24/27% -> 20/24/28/32/36%.
SHIELD CRASH (R):
Range reduced from 1650 -> 1250 at all levels.
Radius increased from 440 -> 480 at all levels.
Mana Cost increased from 80/90/100 -> 100 at all levels.

ITEMS



Titan's Fist


Attack Speed increased from 30 -> 40.

Essence of Time


Removed Energy Armor.
Removed Physical Armor.
Added 65 Energy Power.
Added 15 CDR.
Added 400 Mana.
Gold increased from 2200 -> 2300.
Wither increased from 35% -> 40%.

Nirvana Jewel


Cooldown increased from 60 -> 120.

Cube of Balance


Cooldown increased from 120 -> 240.

Matter Limiter


Slow Duration reduced from 2 -> 1 second.

Shiny Bangle


Base Healing reduced from 35 -> 20.

Bracelet of Opulence


Health reduced from 360 -> 300.
Base Healing reduced from 50 -> 35.

Knight's Battleplate


Cooldown increased from 60 -> 120.
Physical and Energy Armor per nearby enemy hero reduced from 8 -> 7.

Safeguard Amulet


SpellVamp duration increased from 6 -> 8 seconds.
SpellVamp increased from 10% -> 25%.

BUGS


Heroes



Steel


FORCESHIELD (E):
Fixed an issue with the ability using the wrong values for duration.

Items.



Titans Guard


Fixed an issue with the Starter passive not triggering on DOT damage.

Economy


POQ


Fixed an issue with the Purchase Quarters prompt not updating currency correctly.


— Strange Matter Team
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