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Arty comes to Commander!
Read the original on Steam ↗Here are our fixes & changes
* Fixed spyglass on horseback
* Artillery limits are enforced at the troop selection menu, so you know if the limit has been reached
* Overhauled menu and in-game UI
* Added artillery to commander mode, with AI that can reload the cannon for you, and the ability to toggle between round and grape shot
* You can now designate target companies for line infantry to focus fire on, or prioritise in melee
* Reduced the range at which your soldiers will automatically engage in melee with nearby enemies, and reduced the distance they will pursue before returning to their line
* Overhauled the sounds for all small arms and artillery. All weapons can be heard across the battlefield, and will play distant sounds if you are far away
* Tweaked the blood effects a bit to make them more noticeable
* Created a new key-based menu system for issuing commands (previous mouse-based menu is also still available in the control options)
* Corpse persistence is now configurable in the graphics options, default is 2 minutes, but can be set to 0 for permanent
* Soldiers no longer get in each others way or get stuck when forming up
* More death animations
* Voice commanders for British & American Commanders
* Units now visible in Unit select menu
* Smaller Mouse cursor
We really changed a lot in this, one of our best patches. Adding a level of polish to commander battle.
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This announcement was written and published by the developers/publisher of Prime & Load : 1776 on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.