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Multiple enemy action patterns added

INVITATION To FEAR · Community Announcements · June 11, 2022

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Hello!

I have made the following updates
1...I have divided Puppet's behavior types into three types. She will run, hide, or sneak up behind you.
2...I have adjusted the difficulty level according to the above.
・Normal: Changed the number of enemies to 3.
・Hard: The number of enemies that act has been changed to four.
・Nightmare: Changed the number of enemies to five.

3...Bug Fixes
・Fixed an issue where the cursed statue destruction gauge would progress while posing.
・Fixed a problem that the UI for canceling the interaction does not appear when you try to destroy a cursed statue in a crouching state.
・Changed the description of mouse sensitivity to camera sensitivity.
・Other minor changes.

Thank you for your continued support.
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