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Stamina and Double Hit Update
Read the original on Steam ↗So here is a mini update that should fix that.
I also silently introduced double hit faults in the last update. I think they are not really working well - especially if you are a weaker player it often seems hard to understand why the referee stops the game and they were buggy too. Also the referee didn't even show the correct handsignal...
So I'm deactivating this for now!
Of course I cannot completely test through all possible character attribute combinations and difficulty settings - so if you think balancing is completely off in any of the many possible setups - just tell me!
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