- Added 2 New Enemies, including the Fire Djinn.
- Added 6 new weapons featuring unique abilities and effects including one which slows enemies with each slash.
- Added 2 New Armor sets with greater risks and rewards.
- Added a new potion and scroll, each designed for higher impact in Multiplayer.
- Added several new behaviors to some enemies for greater challenge (flanking, grouping, predictive movement, and attack cycling).
- Added 17 new environment modules.
- Buffed Spider Queen, Bone Effigy, and Naguals..
- Buff to ‘Mr. Monk's Most Excellent Pamphlet on Avoiding Exhaustion’ Codex - it now regenerates more exhaustion than before and in a shorter time scale.
- Major rebalance to the revive system. Revive will now bring you back at a diminished ratio every time you die, down to a minimum HP and Stamina/Exhaustion.
- Loot re-balance
- Reduced gem drops on all enemies
- Reduced crafting drops on all enemies
- Removed Iron Ration from starting recipes
- Reduced crafting cost on Potion of Big Boy Strength
- Increased crafting cost of some common recipes
- Reduced gem drops on all enemies
- Jumping is now more responsive, allowing you to jump out of more situations or in quick succession.
- More responsive general performance on lower spec computers.
- All new text added in previous updates now have translations.
- Improved UI messaging to reflect save actions, “Save & Quit to Desktop.”
- Resolved minor spawning issues.
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Update 1.04
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