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A Kneon Future Approaches: The Two-Handed Weapon Update Launches March 17

Until You Fall · Community Announcements · February 23, 2022

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Greetings, Champions!
A Kneon Future shines bright before you. Put both of your hands together, because the Version 1.3 update is finally in sight. It is time to rise again, Rune Knights!

We are proud to announce that brand new content is coming to Until You Fall on March 17, 2022!

But what does this new update entail? Let’s unravel all of the new content that approaches so that you can prepare yourselves.



The Power Is In Your Hands



Since the early days of Rokar, we’ve dreamed of wielding the awesome power of runes with the might of two hands. Finally, that day is in sight.

Three new weapons will be added to the game:Like the original 12 single-handed weapons, these weapons will be unlocked as you progress through the Shattered Woods. However, players who have previously completed a run on their save file will be able to forge them right away.

Alongside new weapons, we’ve also added seven brand new Achievements to earn. I won’t reveal all of the secrets just yet (we have to have some surprises!), but look forward to proving your sword skills with these new feats and challenges!

Make Your Stand, Champion!



Your feedback and suggestions are always very much appreciated. And, we want to let you know that we’ve heard your requests and concerns. As such, a few quality of life improvements have been included in the Version 1.3 update.

The UI, game text, and newly implemented subtitles will now be localized for nine different languages:Rune Knights will now be able to adjust Smooth Turning options.
Options to toggle between snap turning and smooth turning, as well as a slider to control your smooth turn speed, have been implemented in Version 1.3.

We know Rokar’s OST is top-tier. But, we hear you, Champions.
The default master volume has been scaled down from 100% to 70% for new game save slots. And yes, volume settings applied from the most recent save slot will now apply to the title menu and startup flow.

Lastly, we know the Aether Horror has been causing some black screen issues for some Champions when they start up the game. We’ve managed to provide a workaround for most cases of this with our black-screen-fix beta. We’ve added our black-screen-beta workaround into Version 1.3, so the beta should be no more.
However, we’ve also come up with an alternative workaround, should the issue rise again. We’ll have more step-by-step instructions to share when the update launches - so stay tuned!

A Runesmith’s Recall



Another bug we wanted to call specific attention to was our adjustment of the Knight-Blooded Crest’s main hand bonus.

In versions prior to Version 1.3, the Knight-Blooded Crest’s description listed a +30% Guard Damage bonus to the main hand weapon when equipped in the Rune Knight’s off-hand. However, this was actually incorrect. The actual applied bonus was +130% damage instead.
This explains why it was so favored for Champions speedrunning the game…

We decided to compromise on fixing this issue. Instead of a drastic nerf, both the text description and the actual damage bonus provided have been adjusted to +50%.

We’re excited to see what new weapon combinations and fighting styles will rise to the top of new speedruns with this adjustment, as we feel this levels the playing field and makes all combinations a bit more viable.

Unravel the Specifics



Along with the changes listed above, a few bug fixes are being implemented in Version 1.3.
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