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PATCH NOTES 1.1.2
Read the original on Steam ↗- Fixed rare case where pausing the game during city rotating could lock the player input
- Adjusted timing for 1010 laser attack
- Fixed Neon J dance getting desync-ed
- Fixed targeting issue in Sayu's final phase if mods are used to destroy the modules
- Fixed cases where Eve can stay hidden in Hard mode and Parry mode during the first phase
- Fixed movement input not carried over properly when swapping characters when playing with keyboard and mouse
- Adjusted dark areas in the city
- Overall texture optimization
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