Release Notes Build 8.6
Buffed Rewards, New Halloween themed Items & Nerfed Infected Changes are Live!
PLEASE NOTE: This game is meant to be challenging; giving an edge to the Infected. The more you learn and play a map, the better you will get at escaping the house and beating the Infected. Each house has different mechanics with some being easier to escape than others. Please be patient while you learn the maps, refine your skills, and play the game.
Please give us your feedback in forums!
Rewards:
- 2X Rewards are still In effect!
- Better Rewards for Bacon (up to 5X increase in drop chances).
Balancing The Infected:
- Infected's Start increased to 15s from 10s.
- Infected's Field of View decreased to 6.5 from 9.5 (32% reduction).
- Infected Rage Bonus Speed decreased after Ghost Curse to 3.2 from 4.25.
- Infected's Scent Skill Wait Time increased to 10s from 7s.
- Ghost Curse activation, after dying, increased to 5s from 2s. This will help give Survivors more time to think before using their Ghost Curse/Stun ability.
- Ghost Curse Slowing Effect decreased to 1.5s from 3s. This makes Ghost Sun activate faster.
- Survivor's Field of View decreased to 10 from 14 (28% reduction). FoV for Survivors was never intended to be at 14.
Info:
- What is Ghost Curse? This ability slows The Infected before Ghost Stun activates, which happens automatically after Ghost Curse Slowing Effect is over (1.5s of slowing; 3s of stunning).
- What happens if the Infected kill a Survivor after Ghost Curse is used but before Ghost Stun goes off? The Ghost Stun is cancelled and the Ghost does not get their ability back.
- What is Infected Rage? This ability enrages the Infected and activates after Ghost Stun dissipates. Rage gives the Infected a temporary speed boost of 3.2 for a total speed of 9 that lasts 2 seconds. (Survivor's speed is 6; Infected is 5.8)
- The more you win and the more people survive the better rewards you will get.
Item Shop:
- Bundles are now available in the Item Shop. These are a group of related items together sold at a discount.
- EPIC and LEGENDARY items will be available for Piggy Tokens in the Item Shop. Every 24 hours the Item Shop will rotate in 25% of the EPICs and 10% of the LEGENDARYs.
- NOTE: You can convert Bacon to Piggy Tokens in the PACKAGES section.
Balancing The Infected:
- Ghost Speed increased to 8 from 6.
- Ghost Curse Charges increased to 2 from 1.
- Stun Gun Charges increased to 2 from 1.
- Stun Gun Duration increased to 3 from 2.5.
- Slow Trap Effect Strength increased to -2 from -1.5. This matches the slow-down effect of Ghost Curse.
- Slow Trap Duration decreased to 8s from 10s.
# OTHER CHANGES
- Added a new message to the ghost stun event when the infected is already stunned.
- Applied Badges and Bundles thumbnail settings and asset bundle
- Updated custom game properties settings.
- Infected weapon adjusted rotations
- Vampiggy Dynabones improved
- Implemented Halloween cosmetics + thumbnails
- Updated store view bundle inactive
- Added bundles and fix select bundle on store
- Changed description message in Make Purchase popup view
- Updated version to 8.6 and added badge 121
- Changed the buttons Quit and Cancel labels in gameplay leave match popup.
- Set all confirm button labels to OK in code redeemed popup.
- Added icons to the text in the Package Shop
# BUG FIXES
- Reward text wasn’t been displayed properly on results screen
- Added 1 second delay to enable the start button in custom game view
- Dynamic bone on hairs were disappearing when survivor dies
- Full beard mustache height adjusted to match Classic Mustache
- More badges and Bundles settings
- Groom Tuxedo rigging issue, enforcing body thumbnail standards
- Minor cosmetic fixes (Mimi's Pickaxe and Surgical Mask)
- Players invited by Steam Invite can now change custom game rooms
- Stretch image on redeem option
- Freeze redeem because of delay to enable and disable interactable canvas
- Corrected piggy translucent localization name.
- Fixed blank/extra space in description label in code redeemed popup.
# KNOWN ISSUES
- On bundles that have more than one type of equipment, the preview and auto-equip (right after the purchase) is not working properly.
- Match start and end has some issues regarding loading events
- Ghost stun message “Not close enough to the Infected” is appearing in some cases instead of “Ghost Curse cannot be used while Infected is already Cursed/Stunned”
- In the Valve mini-games, if the player presses the "E" button when finishing the
- minigame, it can't interact with the other minigames or items.
- In the Interact mini-games, if a player dies while interacting with a mini-game, the
- ghost hangs and with a wrong animation.
- In the interact mini-games, if a player quits or disconnects while interacting with the mini-game, another player can't interact with the minigame anymore.
- The Alien costume effect isn't showing in the match.
- The players didn't get the Beta and Early access badges on the Release build.
- When the match ends and the player returns to the home screen, the light bursts on the character's face.
- The player can listen to some sound effects when the volume is at zero.
- Sometimes, after playing a match and tapping on the currency button, the currency
- store doesn't open.
- In a custom game, when the player enters the custom game room, leaves, buys an item, removes the item and equips it again, goes back to the room, the name
- becomes "player".
- After the match ends, for a few seconds it is possible to see the home screen without light.
- The player can't use a stun on the Infected if there’s a player or a stun gun between them.
- The characters disappear in the kill scenes when tapping a kill scene in the Store tab and after tapping another in the Kill scenes tab.