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Urtuk: The Desolation · Community Announcements · October 11, 2021

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Hello all!

During the last weeks, we have been working on many bugfixes and balance issues, let's summarize it:

changelog [v.1.0.0+81 -> v.1.0.0+86]

v.1.0.0+82
Weaponmaster quest - when you free the master, he will also now grant the Soldier perk to a random armoured unit in your current battle roster
Valdor outpost and Weaponmaster quest have now better items rewards
Desolation diff.: recovery times reduced by apx.20%
weaponmaster quests now have double chance to occur
Birdy, Revitalizer and Weaking Criticals - small buffs
absorp. slots increased 1->2 for classes with just one.
text fixes (diff. explanations)
Protector - hp cost lowered 10% -> 1%
french loc.fix
text fixes
Prisoners calamity: increased the frequency; spiked thorns won't grow onto higher(2+) elevated hexes anymore

v.1.0.0+83
save fix

v.1.0.0+84 Crystal skin rework: Now, consecutive hits on the same current turn deal 70% less damage. The name of the trait is now 'Crystal Skin III' (ie. 3rd version).
small fix (absorp.slots kept at 1 for some classes)
Swamp shaman: replaced Improvizer with Cleansing

v.1.0.0+85
Crystal skin now works only with normal damage hits.
Revitalizer: adjusted heal values and now upon full focus, gain some stamina back.
Traders selling medicine quest: reduced enemy mobs by 10%, villagers got Speeder.
some high tier rewards have been reduced in quality (weaponmaster & valdor outpost quests)

v.1.0.0+86
boulder pathfinding: now death pits are considered as 'obstacle', thus boulder cannot bypass it.

Enjoy!

David
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