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Quality of Life Update

SNKRX · Community Announcements · May 29, 2021

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This update implements many often requested QoL features, mostly buffs underused classes/units, and fixes a few bugs and crashes.

Quality of Life



Unit, class and passive changes



Difficulty changes



Allowing units to be moved at will makes the game somewhat easier, so a difficulty increase would be necessary to offset it. However, the game already needed a slight difficulty decrease, especially at NG+4/5 levels, so I left that mostly unchanged.

The main changes to difficulty were a slight increase to the base game's, since a number of people were beating it too easily on their very first run. And also an increase to level 24/25 boss healths, since usually they would die very fast and wouldn't get a chance to use their attacks.

Bug fixes



If you find any more bugs please feel free to post them on the forums and I'll do my best to fix it.

And thanks to everyone for playing the game. I hope you're enjoying it!
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