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Path 1.0.0+69 is LIVE
Read the original on Steam ↗This is a regular update, addressing some issues in Urtuk, let's summarize it:
v.1.0.0+63
Epic/Deso difficulties changes: now for player HP, stamina, attack and focus gain the penalties are -10% for epic and -15% for desolation.
The healing penalties stay same (-40% for epic and -56% for deso).
v.1.0.0+64
Shield ally re-work: now shielding unit will receive 50% of damage (even can be killed!), stamina cost lowered to 40, and 'Shield ally' ability won't end your turn anymore
v.1.0.0+65
minor fix (shield ally NPC)
v.1.0.0+66
bugfix (shield ally)
v.1.0.0+67
Shield Ally: reduced DR 50% -> 30%, and increased stamina cost 40->60
focus ability icons gx updates, 'wait', 'undo' icons gx updates
v.1.0.0+68
resource icons updates
Deathcatcher: added 'Heavy charge' trait for epic/deso difficulties
some icons updates
v.1.0.0+69
Small fix
Werebeast axeman icon fix, beasts faction: now you get also human mercs in battles
Throwing/flipping a unit onto 'Spiked pillar' will kill it instantly (like barricade)
russian loc.updates
We're hard working on the upcoming free DLC, featuring new faction and a new biome, so stay tunned!
David
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