Hotfix 3.1.3
- updated Unity to 2020.2.3f1
- fixed prime materials value in Production Tax calculation being computed twice the actual value
- Vehicle Transport: fixed Stockpile, Carpentry & Blacksmith parking slots
- Market UI: added additional info (building origin, use, requirements & productivity) to manufactured products
- Blacksmith: updated Blacksmith's productivity to 2 Swords/hour
- Charcoal Kiln: updated Charcoalman's productivity to 5 charcoal Sacks/hour
- Iron Mine: updated Miner's productivity to 2 Iron Ore Sacks/hour
- Foundry: updated Smelter's productivity to 2 steel bars/hour
- Lumber Mill: updated Sawmiller's productivity to 22 square beams/hour, 27 Planks/hour, 30 Round Beams/hour
Hotfix 3.1.2
- Carpentry: fixed fps drop upon building selection
- Carpentry: Shield, Steel Rod & Steel can now be transported using Wooden Carts
- Carpentry: updated Carpenter's productivity to 2 Shields/hour
- Bakery: increased Flour requirements (from 0.25 to 0.5)
- Windmill: updated Miller's productivity to 12 Sacks/hour
- Thresher: updated Thresherman's productivity to 12 Sacks/hour
- Market: updated Steel Rod price to 15 gold
- Market: updated Steel Disc price to 15.5 gold
- Market: updated Sword price to 27 gold
- Market: updated Swordsman Shield price to 38.5 gold
Hotfix 3.1.1
- fixed Miner's productivity error