Behind the Scenes: Part II
Read the original on Steam ↗We continue our look back at Michel’s creative process in part two of our six-part series of short dev diaries. Did you know that Mundaun is a real place in Switzerland? Well, that is exactly where we are headed in this week’s dev diary. We hope that you are enjoying watching them as much as we have enjoyed being a part of this dark and beautiful adventure.
Part Two: The Chapel
It began with a chapel and a big red bench. Go behind the scenes and see where Mundaun started.
Stay tuned for more behind the scenes videos and get ready to explore Mundaun yourself when it releases on March 16th.
Sincerely,
The MWM Interactive Team
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This announcement was written and published by the developers/publisher of Mundaun on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.
