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Patch A.00.03.16 Release

The Repopulation · Community Announcements · January 13, 2021

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Good day community! We hope everyone is well and eager to start a productive year off with us.


On Wednesday 13 January 2021 we will release Patch A.00.03.16. This will take place at 10:00 am EST (2 pm GMT). Once the server is back online we will inform you here. Below you’ll find a list of known issues and a link to our patch notes.



CONTAINER SYSTEM:
The container system and all subsystems under that are a primary base that all games, especially MMO’s have. A container is basically anything that holds “something”. These can be data containers which tell the system what it contains (such as the Character container that holds all character information) to the player inventory. Other good examples of Containers would be merchant inventory, loot windows, and even your hot/ability bars.



The work that has been done over the last several months has touched upon almost every aspect of the game's core and even areas we did not expect. Due to the extensive redundant stand-alone system, we also touched upon other areas that normally are not related. The nice thing about all this work is that due to the changes and the new Container base, we will be updating you next month about the plans for the GUI rework.


Visually the containers will seem rather unchanged at this time. GUI updates which will include the visual aspects such as the GUI will be coming at a later date. These will be covered in the next monthly article. Players will see an expansion of their main inventory, working expansion bags, and the number of bank slots. An overflow system has been added to these inventories as well.




CHANGES AND THE PATCH NOTES:
Rather than overwhelm the players we have condensed the Container System change notes. These notes are High-level descriptions of things that were done for the new container system. There are many components to each one of these and too numerous to detail every individual change. Example: 34 XML/GUI scripts had to be adjusted to work with the new container system.



RELATED STATISTICS:



CRAFTING RECIPES:
Included in this patch are two new crafting recipes. Originally we had not planned to add new content until the revamp of the item, crafting, and mission system. However, we wished to share at least a small gift with the players for the holidays, and provide them with furniture assets from our art. These recipes are not the most elegant at this time due to working around current system limitations. These recipes however will be rewritten, expanded, and returned to the players once the new systems are in place.



We wanted these recipes to be simple for the players to create. This led us to add some items to the General Goods Merchant, and some patterns to the Crafting Machine shop. Our QA team brought it to our attention that new crafters/players may not be aware of the shop that exists on the Crafting Machine.



THE NEW PATTERNS:
When a player opens a recipe they will find the Shop button located on the end right side of the button row. If pressed the Vending Machine will open and display patterns associated with the recipe. If there are no patterns for the recipe the player will instead receive a popup notice stating this to be so. In order to purchase items from this shop, players must select the item then press buy rather than double click the item at this time.



WHERE:
The General Goods Merchant will now sell players seven new items related to the new recipes. They are as follows:




Players can purchase these goods from General Goods Merchants on the mainland. Here are three easy to locate NPCs:




SOME MINOR UPDATES:
Players may notice that we have added some new whiteboxing around the island. These are placeholders for some new art and structures coming later this summer.


READ OUR PATCH NOTES FOR BUILD: A.00.03.16 HERE.


KNOWN ISSUES:



PRE-2017 KNOWN ISSUES:





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