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Patch Notes: v1.04
Read the original on Steam ↗- In The Last Stand: Union City, fixed a memory issue with the texts at the top of the screen that could lead to slowdowns or crashes.
- In The Last Stand 2, when you beat the game and restart, you will no longer have all weapons + survivors you had at the end of your previous game.
- In The Last Stand, when you beat the game and restart, you will begin at day 1 instead of day 20.
- In The Last Stand 2, Hand Grenades now work.
- In The Last Stand 2, Fort Tran is now accessible.
- In The Last Stand: Union City, you can now have custom names.
- In The Last Stand: Union City, when you exit and return to the game, you will retain the weapon you previously had. your companion will not, sadly.
- In The Last Stand: Union City, improved the messaging when an NPC gives you a quest item but you're overburdened.
- In The Last Stand, the reloading sound effect will only play once when a day ends.
- In The Last Stand: Union City, fixed an issue with one specific item not having any data, displaying as NaN, and causing various in-game issues.
Thank you for playing The Last Stand: Legacy Collection. If you've enjoyed your time with the game please be sure to leave it a positive Steam review. Thanks again, and we hope you enjoy the latest patch.
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This announcement was written and published by the developers/publisher of The Last Stand Legacy Collection on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.