
Hey Legion Emperors,
here’s this months’s balance update, including some bug fixes and more balancing, based on your awesome feedback! :) We wish you a happy Christmas season!
Check out the full changelist below:
Bug Fixes
- Removed banner for beginner guide as it is unfortunately taken offline by the creator
- Removed banner for translations as that is now suspended
- Aegis IX Rift projectile now can't be reflected by Echo Projector as intended
Balancing
- Deep Freeze cost increased from 80 to 100
- Shatter Ice damage increased from 200 to 250
- Vecra damage increased from 240 to 290
- Void Bane damage increased from 21 to 27
- Skeleton Archer health increased from 45 to 60
- Soul Cauldron health increased from 250 to 285
- Void Slime health reduced from 540 to 495
- Entangling roots max target count increased from 10 to 16
- Evolve:Thistle cost reduced from 100 to 80
- Saplingcharge spawned Saplings per wave increased from 8 to 10
- Mulch Digger - Invoke:Rupture
- - Range increased from 2.5 to 3.0
- - Damage increased from 100 to 120
- Oracle health reduced from 735 to 610
- Rootdude health increased from 420 to 495
- Rootdude damage increased from 74 to 89
- Thistle damage reduced from 15 to 14
- Wisp health reduced from 81 to 75
- Woodwalker damage reduced from 110 to 99
- Gatling Drone health increased from 90 to 98
- Inverse Gravity cost reduced from 80 to 60
- Orbital Strike cost increased from 160 to 180
- Hail of Arrows initial wave count increased from 2 to 4
- Light Pulse target count for stun increased from 6 to 8
- Promise of Life charges reduced from 12 to 10
- Avenger health increased from 215 to 230
- Avenger damage increased from 38 to 42
- Ballista health increased from 51 to 64
- Lothar health increased from 970 to 1050
- Lothar damage increased from 220 to 270
- Footmen damage increased from 12 to 13
- Marksman damage reduced from 210 to 190
- Suntower health reduced from 520 to 465
- Earthquake cost increased from 200 to 220
- Petrify max target count increased from 10 to 16
- Crystal Shrine damage increased from 34 to 37
- Crystal Overseer health reduced from 220 to 160
- Granite Guardian health reduced from 2250 to 1900
- Crystal Enforcer health reduced from 340 to 270
- Crystal Observer damage reduced from 35 to 29
- Granite Scout damage increased from 12 to 14
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