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December Update - Panopticon Arcade Level now available on PC

Budget Cuts · Community Announcements · December 01, 2020

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It's that time of the year again! That's right: Patch Time!

This time we bring you a new arcade level along with a good long list of fixes and tweaks. Let's have a closer look:



New Arcade Level: Panopticon


The "designed for PSVR" arcade level known as Panopticon finally makes its debut on PC! Can you reach the gold bar in the middle?



Pave your own path as you try to reach the center of this non-linear circular map. Brute force your way forward through action and agility or take the stealthy route and sneak around those pesky supervisors - all ways are valid!

General Updates


Save Files Have Been Moved


Due to issues with some anti-virus software, save files have been moved from your "Documents" folder to "AppData" (more specifically: '%USERPROFILE%\\AppData\\LocalLow\\Neat Corporation\\Budget Cuts'). Upon first launch after updating the game will automatically move any existing save files, so just sit back, relax and play as usual.

"Pacifist" Achievement Added



If you manage to play through the game without getting any robots killed, you'll be awarded with this achievement! Drones are excepted in the occasions when they fly into walls and accidentally kill themselves, but watch out for Supervisors accidentally shooting each other when they were aiming for you, that still counts!

Improved Stereo Rendering With Custom Shader


Some older versions of drivers for AMD graphics cards caused issues with our new optimized stereo rendering, creating an issue where only one eye was rendering correctly. To solve this we replaced all previous uses of Unity standard shaders and it should now be running smoothly.

Improved Knife Throwing


The throwing code has been updated to use a pose buffer, so that we can trace back to the accurate point in time when the player released the object. This reduces cases of objects getting launched downwards because it used to release the object a bit too late in general. It also allows us to get rid of the hack we used for throwing when using Windows Mixed Reality hardware, so now throwing is more realistic on all hardware.

Additional Changes & Tweaks


General

Performance


Arcade Updates


General


Bug Fixes


General

Inventory

Achievements

Movement
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