The list of changes:
- Key mapping. Now you can change controls in settings.
- New units. Now each faction has spearmen. A spear is longer and slower than a sword, so a spearman tries to keep distance in a fight. Spearmen can be effectively used in some situations. Watch the video on YouTube.
- AI fighting logic was improved. Now heroes and standards keep distance like spearmen, so they become more effective in battles.
- AI hire logic was fully reworked. Now it takes into account global AI logic (Normal, Deffensive, etc.) and some special random decisions which is made once a match. For example, AI may decide to play with spearmen or swordsman as main force.
- AI upgrades logic was reworked.
- AI logic of upgrading of Standard was improved. Previously it was fully random, now it depends on global AI logic, faction and previously spent Standard points.
- Effects of Standards was rebalanced.
- Player's Standard now step aside if player use missile weapon. Now he will not block the view while player is throwing javelins.
- The bug of disarm while throwing javelins was fixed, finally! There used to be a rare situation where your weapon went missing and you couldn't do anything.
- Throwing animations and logic were reworked. Now it should work smoother.
- "Look around" bug was fixed. Previously if you opened Team Upgrades menu while pressing Middle Mouse Button, Middle Mouse Button stuck. The same thing with attack button was fixed.
- The map with a cart was fixed. I mean the logic of hiring on a cart. Now you are fully able to hire there if the cart is your last flag. Also there was a bug when AI opponent could hire defenders on the cart. It's fixed.
- Brundisium map was polished. There were some places where units stuck.
- Gates logic was reworked. It affects open/close logic and repait logic.
- Upgrades related to the gate are no longer available on maps that do not have a gate.
- Now if you press F1 to hide controls help, the game save your choise for future matches. Also this options is in game settings now.
- Emerging hints now can be switched off in settings. It affects the hints appearing during the match like "press RMB to block".
- New models of weapons were added. There are some spears, new gladius, additional gallic short sword, and a greek sword for Alexander.
- Match Statistics was improved. Now it shows more details of kills and deaths, healing statistics and more details of gold income: now it shows the impact of Standard.
- Leonidas is a spearman now
The update brings Spearmen, so the balance of the game has changed. So I really need your feedback about the new state of the game. Thank you for your support.
Kind regards,
Maxim Eltsov
Nezon Production