This is just a minor bugfix release.
Also please note that Smart Lighting 2D a Unity conversion of the light engine used in CS2D is nominated for the Unity Awards 2019!
You can support the creator SQ by voting for it here!
Changelog
- [FIXED] Grenades/projectiles on ground were sometimes rendered with wrong grenade type image
- [FIXED] Some melee weapons (chainsaw, machete, ...) were dropped even with mp_deathdrop 4
- [FIXED] Leaderboard window displayed only 99 players instead of 100
- [ADDED] XML format support for server info
- [ADDED] Additional damage paramter for Lua hook "shieldhit"
- [ADDED] "weaponmode" parameter to Lua player command
- [ADDED] Command "hudtxtclear" (clears all HUD texts efficiently)
- [ADDED] Lua hook "hostageuse" (when a hostage is used)
- [ADDED] Lua hook "hostagedamage" (when a hostage is "damaged" by a player)
- [ADDED] Lua hook "hostagekill" (when a hostage is killed)
- [ADDED] Server info request response limit (reduces server vulnerability to some attacks a bit)