Technical improvements on input detection and refresh rates! (191215)
Read the original on Steam ↗This patch was maded thanks to this project: https://github.com/gabomdq/SDL_GameControllerDB
Wich is a great controller mapping database!
In this version I also added support up to 500hz screen refresh rate (I think that the max in the market is 480hz (?)), and a lot of launch parameters too, here's the list:
Input related params
"-use_old_input" = Use old input reading architecture (in case you prefer it over the new one).
"-disable_joysticks" = Disable all joystick detection (useful to use external joy mappers).
"-allow_unknow_joysticks" = Try force compatibilty to detect unknow devices.
"-disable_merged_dpad" = Disable the DPAD and Left Analog input union.
Display related params
"-display_fps" = Display frames per second.
"-force_60hz" = Force display frequency to 60 frames per second.
"-no_vsync" = Disable vsync (it can lead to screen tearing).
"-window_x1" = Force Window Scale to 1x over pixel size.
"-window_x2" = Force Window Scale to 2x over pixel size.
"-window_x3" = Force Window Scale to 3x over pixel size.
"-window_x4" = Force Window Scale to 4x over pixel size.
Misc params
"-no_sound" = Disable sound processing.
"-disable_bug_support" = Disable the feedback window and crash report when game fails.
I hope you found it useful, mainly if you had been trouble with any of your joysticks on previous versions! =)
MORE ON STEAMCOZYFight'N Rage
91.2% positive · 2,974 reviews
Price tracking · player charts · similar games →
This announcement was written and published by the developers/publisher of Fight'N Rage on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.